Motion has a virtually limitless package of lights that can be positioned for both 2D and 3D elements. In this short video tutorial, Larry Jordan illustrates how to light a 3D object in Apple Motion using a variety of lights.
Light a 3D Object in Apple Motion
TRT: 9:22 — MPEG-4 HD movie
This is the third of four sessions covering Apple Motion 5.5:
This week, we explore a little-known – and even less discussed – area of Apple Motion: Lighting. Although the default lighting is ambient, where everything is lit evenly in all directions, Motion has a virtually limitless package of lights that can be positioned for both 2D and 3D elements.
In this session, join Larry Jordan as he explores the hidden lighting techniques in the latest version of Apple Motion featuring the four main lighting instruments: Ambient, Directional, Point and Spot. We’ll do this by creating four projects:
I have always enjoyed lighting in the real-world. Presenting this webinar gives me a chance to explore how we can apply these real-world techniques to the computer and motion graphics.
This is an advanced-level session. Some knowledge of Motion will be helpful. You don’t need to own Motion to watch this training.
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