160: Get Started with Motion 5.2

160: Get Started with Motion 5.2


This session is designed for everyone who wants to learn Motion but needs a bit of help to get started. This explains everything you need to know to get started quickly and easily.

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Presented: May 27, 2015

Each week, Larry Jordan presents a live, on-line, video training webinar discussing issues related to video editing and post-production. For a list of upcoming webinars, click here.

Duration: 58:31
File size: 900 MB (ZIP file)
Format: QuickTime movie (HD: 1280 x 720)

DOWNLOAD NOTE: After you complete the store checkout process, you will see a Download Link on the Order Confirmation page. This link allows you to download the product to your computer. You are given four attempts and 10 days to download the file. Since this title is downloaded, a CD/DVD will not be mailed to you.


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Motion is a fast and powerful program to make things move. (And, it’s the underlying effects engine for Final Cut Pro X.) In fact, Motion can be used to create motion graphics for any editing application — Avid Media Composer, Adobe Premiere Pro, or Apple Final Cut Pro X. But, many editors can’t figure out how it works.

This session starts at the very beginning and explains everything you need to know to get started animating text and moving graphics in Motion 5.2.

Join host, Larry Jordan, as he defines key Motion terms, then illustrates how to:

  • Create a new Motion project
  • Move around the interface
  • Review and use elements in the Motion library
  • Get elements to move using behaviors
  • Use the HUD or the Inspector
  • Change the look of elements using filters
  • Organize a project
  • Create and animate text
  • Export files for Avid, Premiere or Final Cut Pro X


This beginning-level session is designed for any editors looking for easy ways to create stunning motion graphics. (This training only requires QuickTime Player to view.)


To help you quickly find the information you need, we included chapter markers in the QuickTime movie for easy navigation. Click here to learn how to display them in your download.


  • Define key terms
  • Explain what makes Motion different
  • How to create a new project
  • When to create a project vs. an FCP X template
  • Exploring the interface
  • Animating using Behaviors
  • Finding files using the File Browser
  • Applying Filters
  • Applying and comparing Blend Modes
  • Recording keyframes
  • Creating 3D text
  • Creating 2D text
  • Styling text
  • Animating text
  • Exporting projects for other applications
  • Exporting projects for Final Cut Pro X
  • Adding audio
  • Questions and Answers